About This ContentAlone Against the DarkA solo play Call of Cthulhu mini campaign. No Keeper is needed as you guide yourself through the adventure. Alone Against The Dark is an adventure for one player, set in the fall of 1931. Your goal is to solve strange disappearances and to forestall a calamity about to beset the world. You will journey from New York City to Greece, Egypt, Germany, and Antarctica. Beginning with the theft of a priceless relic, four friends are drawn one by one into a dark web of mystery and horror. As the darkness grows, only you can hold out against the dying of the light. The fate of the world is in your hands. As Louis Grunewald, a quiet linguistics professor from the Miskatonic University, you will confound the forces of darkness before time runs out--but should Professor Grunewald be eliminated for some reason, you can successively assume the identity of a new investigator. There are four ready-made investigators provided for this purpose, enabling you to take on differing roles as circumstances change in your search for the truth: Louis Grunewald, a linguistics professor from the Miskatonic University, Lydia Lau, a story-seeking reporter for the New York Sun, Devon Wilson, a sailor on leave from the US Navy, and Ernest Holt, a wealthy industrialist. This adventure is guaranteed dangerous. But, no matter how skillfully you avoid death or madness, your investigators will fail if they do not prevent the turning of the world and the freeing of the City of the Old Ones from the ice. Armed with a copy of the Call of Cthulhu Keepers Rulebook, a pencil, and some roleplaying dice you are all set for the twists and turns of this epic world spanning adventure. Sit back, get comfy, and prepare to be Alone Against The Dark! First released over thirty years ago, this new edition has been completely revised and updated for Call of Cthulhu 7th edition, with new illustrations and player aids. By Matthew J. Costello, and Mike Mason Art by Petr Stovik, Jonathan Wyke, Loic Muzy Converted by: Colin Richardson Released on September 02, 2018. Designed for Fantasy Grounds version 3.3.6 and higher. Requires: An active subscription or a one time purchase of a Fantasy Grounds Full or Ultimate license and a one time purchase of the Call of Cthulhu 7E ruleset. 6d5b4406ea
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About This GameYou are an air traffic controller at a small grass airfield in 1925. Watch the airport develop over time, into a major international airport in 1970. Airport Madness: Time Machine's theme goes back to the core of what made Airport Madness fun in its beginning in 2008. It offers an airport that grows up over time. We take you back to 1925 and put you into the control tower (Although radio-equipped towers did not start appearing in the United States until 1930, controlled fields began to appear in the United Kingdom as early as 1921). As the game progresses, you will witness the airport grow from just a tiny grass field in 1925, to a multi-runway wartime airfield in 1944, to a giant sprawling airport in 1970, with passenger jets and several terminal buildings. Witness Lindbergh, the breaking of the sound barrier, the first passenger jet, and the birth of the Boeing 737. Imagine what it might have been like to witness aviation in 1925. After WW1 there were many fighter pilots looking for something to do with their flying skills. Many of them created air shows where they would perform stunts, while others offered paid rides to the public. In 1925, flying mail services became very popular, and the world saw such aircraft as the Curtis Jenny, Ford Tri-motor, and Boeing Model 40. There was some passenger travel, although this did not truly begin developing until the late depression. In 1940 WW2 came along, giving aviation a giant boost. It wasn't until after WW2 that the passenger travel boom began. This game is an explosion of beautiful artwork, which was our top priority in the development of this game, as it is essentially a walk through time, and therefore demanding of "eye candy". It is much more "game" than earlier versions in it's structural design. There are 60 levels, each with a duration of 5 to 15 minutes, depending on your ability. After a level is unlocked, it can be revisited at any time. Although most of AMTM is based within the 20th century, Airport Madness takes you back to the year 1802, with a steampunk theme! Witness aviation the way it wasn't. At some point during your progression through history, the time portal will offer you the opportunity to visit a fantasy version of 1802, where we get to imagine what aviation might have been like, had Da Vinci's early drawings of flying machines actually been built. There is also the opportunity to zoom way ahead, to 2173. What will future airports look like? Our concept is basically what we feel is obvious. Airplanes will become faster and larger. Airports will become more efficient. What we show you is an airfield where things happen fast. Planes move at ludicrous speeds, and decisions must be made quickly. Thousands of people are moved in and out of the field every minute. 6d5b4406ea
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Pretty good for an Airport Madness series entry! It may be an acquired taste, but I am happy with my purchase of this game. I do wish "Emergencies" made a return, maybe they exist later in the game but I honestly haven't seen any since Airport Madness 3 (I think it was). Still, there's some strategy and the progression over time adds an interesting twist. Just be warned there are some minor bugs, sometimes clicking on a plane and it just goes straight out of flight and acts like it's on the ground, but for me that was only a minor annoyance. If you like the Airport Madness games then this one is worth owning. If you've not played any then this probably isn't the best one to start with but as I say, it is a pretty good entry in the series. FlyingMetalSuit cheat code for xbox 360
About This GameDungeons of Necromancers is a small pixel game.Your task is to go through as many dungeons as possible while upgrading your character. The path to the dungeons of necromancers is open. You have to fight with many necromancers and their creations. Defeat all enemies in the dungeon to open a portal to the next dungeon. With each dungeon, enemies get stronger, fiercer and bigger. All walls in the dungeons are completely destructible. Destroy dungeons to reach opponents or find treasures. You can not only destroy but also build walls. Use this ability in combat. Put walls in front of the enemy to get a tactical advantage. On the way of your journey there will be potions that increase the parameters of your character. Potions can be bought in the store, which is in each dungeon, but they need to be found. Also, your character has a permanent progression. Before the new descent into the dungeon you will get to the character upgrade menu. Unlike potions, upgrades remains forever, even after the death of your character. How deep can you descent to the dungeons? 6d5b4406ea
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Game is boring, simple and the only real danger are mages cause they have predicting projectiles system that makes them much more stronger than other (2) mobs. I woulnd't recommend this game even if it was for free. I've seen better games on game websites for free. 0\/10 Trash Slave's Sword Bundle Free Download crack with full game
About This Content[url]Library Module for Fantasy Grounds[/url]Introducing a whole new rank to Savage Worlds - Demigod - and lots of toys to go with it. Over 50 new Edges, and an innovative approach to races is just the beginning. Take your characters from one world to another or even to another time. History and fantasy, past present and future - they are all your playground now. Your gaming group just became... ...a pantheon in the making. This Player's Guide contains all the information you need to create characters in any time and place, then develop them until they become gods! Fantasy Grounds Conversion: Kevin Doswell Requires: An active subscription or a one time purchase of a Fantasy Grounds Full or Ultimate license and a one time purchase of the Savage Worlds Ruleset. 6d5b4406ea
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About This ContentBesides the Standard Edition there will be a Red Comrades Collector's Edition Upgrade DLC available for a true "Red Comrades" franchise fans. It includes a lot of information about franchise creative design and development.Collector's Edition Upgrade contains:
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About This ContentDownload this to use Eliot in DEAD OR ALIVE 5 Last Round: Core Fighters.This may be offered as a free trial for a limited time in the future. 1075eedd30
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About This GameExplore-Dig-Build-Play that's what you can do in Medieval Playground. Choose from four different types of terrain and start building your playground. Place and edit trees, animals, people and buildings to your liking. Make battles with allies and enemies and choose your side. Create underground caves and decorate them.It's a medieval sandbox where you can create without limits. Enjoy have fun with it. Story You assume the role of an adventurer who has gone through many dangers, until he decided to settle. This kind of life is new to him and begins to choose a good place to start this new chapter. Without knowing it, this is the beginning of a new adventure that involves finding a way to survive and defend himself. But this task is not easy to do it alone, you need help. So then you start to build a small village and find people that will help you achieve the dream of living another kind of life. You'll have to go through many difficulties to see this dream come true. Main game goal Medieval playground is an open world sandbox, where you need to stay alive. To do this, first you will create a small village and get people to help maintain it. It has been in development for a while, but still has a lot of features and improvements to make. These are some of the main features to implement. -Choose your settlement location -Start gathering some resources like wood, stone, food and gold. -Prepare some defences because you may be attacked by trolls, ogres or other creatures. -Build a warehouse and Town Hall to start recruiting some peseants for your settlement. -Order them to gather resources, farm, hunt or build. -Expand your settlement by building farms, houses and defences. -Upgrade your town hall to expand your size of your settlement -Build barracks, armory and ballistics recruit some warriors to help defend the settlement. -Manage your assets so you can maintain your small empire. -Defende your village from enemies. -Battles to gain resources and gold. And also you some function that the player will need to do. -Eat, Drink, Sleep. -Get shelter or protect yourself from weather conditions. -Hunt, Farm, collect resources from the world. -Craft weapons, armor. -Build structures Houses, Farms, Defense buildings depending from resources. 1075eedd30
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