About This GameAlbino Lullaby is a horror adventure game that doesn't rely on jump scares or gore. A Lynchian psychological nightmare where you play as yourself. Escape from a dark and surreal Victorian town that clings to the precipices of underground cliffs. The gamespace dynamically twists and contorts around you in real time, as you unravel an equally twisted narrative. Discover the hidden spaces haunted by 'The Grandchildren' as you uncover clues to understanding just where and what you are. Albino Lullaby is set for initial release on the PC and will be fully VR compatible.Game Features
Developed by Ape Law.To make game for to give to man! Ape Law exists to explore and experiment with games as the next great storytelling medium and was formed by Justin Pappas in the summer of 2013 in Cambridge, Mass. Justin has worked as a level designer on games like 'BioShock: Infinite' and the 'Tomb Raider' reboot and moved onto the indie scene in 2011 as the level design lead on 'Chivalry: Medieval Warfare' He is now the creative director and level builder/designer for 'Albino Lullaby'. The studio is comprised of other industry vets, who have worked on a myriad of games from 'Borderlands' to 'Lord of the Rings Online' and at studios like Warner Brothers, Hasbro and Harmonix. We are spread out over the north east coast of North America, from Toronto down to New Jersey and communicate primarily over Skype. http://apelaw.comGameplay Captured On http://albinolullaby.com/digitalstorm a09c17d780
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About This GameAn unсommon puzzle game with a story! This game is about the brave adventurer Archaeologist John, who explores ancient ruins all around the world. You will see a series of fascinating puzzles - clamping plates, closed doors, teleports and death traps make the entangled mazes even more difficult. You will need full power of your intellect to collect all the treasures and find the ancient artifacts before the insidious villain Hans von Typischerbösewicht! Features:
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1) Graphics of the third chapter. An update with 5 new levels was uploaded!:
Download update, try new levels and share your opinion in the comments!. Big Update! Devblog 08/31/2018: Greetings, friends! Work on the second chapter is completely ? finished. Update is already uploaded on Steam. The details are below.
1) Levels and puzzles. Devblog 03/31/2018:
Greetings, friends! We are proud to announce that next week we plan to update the game. What’s done over the past two weeks:
1) Tips to pass the level. Some new levels from the game, over which we worked this week.:
. Game updated // Devblog 06/23/2018: Greetings, friends! We've started our summer sale on Steam! We will be glad to see new players! And now the latest news about the development.
1) New levels. Devblog 05/20/2018:
Greetings, friends! We are glad to share the latest news about the development of our game. Please, share your wishes in the comments. And add the game to the wishlist so you do not miss the next news.
1) Summer sale of Steam
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About This GameInterstellar Marines is an immersive tactical sci-fi First Person Simulator in the making, offering a unique blend of tactical gameplay, dynamic environments and non-scripted AI. Play Singleplayer or Co-op/PvP on servers around the world.Interstellar Marines is inspired by movies such as Aliens, Starship Troopers and Saving Private Ryan; and games such as Half-Life, Deus Ex, System Shock 2, and Rainbow Six 3: Raven Shield. Interstellar Marines is all about evolving the FPS recipe with the inspirations we've assimilated since the birth of the genre. Our goal is an evolutionary leap forward driven by our compulsive interest in science fiction, role-playing, military realism, and respect for first person immersion. Interstellar Warfare InitiativeIt is the dawn of the 22nd century, a time of great hopes and expectations. The discovery of a new and inexhaustible well of power known as Zero Point Energy has revolutionized space travel. Man has escaped the confines of Mother Earth, and gone on to colonize the solar system.But far away from public awareness an ambitious military project has already taken Man beyond the final frontier, and into the regions of the stars. The powerful Interplanetary Treaty Organization, ITO, is secretly constructing the first human settlement in another star system. You are a special forces soldier training to join the Interstellar Marines, a part of the secret Interstellar Warfare Initiative being established to protect humanity against potential threats from the confines of the unknown universe. It's time to evaluate the Interstellar Warfare Initiative and program evaluations are taking place at The Vault, ITO’s most advanced military facility on Earth enclosed deep beneath Groom Lake, Nevada. Supervised by SARA, ITO’s central neural network AI, SARA will program artificial weather and advanced combat training robots to test each warfare initiative to the limits. This is where the game begins ... 7 Singleplayer/Co-op MissionsPlay 5 co-op and single-player missions against unscripted AI with dynamic environment effects or two pivotal missions inside the Interstellar Marines universe, The NeuroGen Incident and Assault on Starcrown Aerospace. Play singleplayer or co-op with up to three friends in intense action with more co-op and singleplayer missions to come!Wargames (Sandbox Combat Arena)Unique sandbox combat arena in the making. Wargames is played across 9 distinct interconnected environment zones allowing 64 players to join in the scavenge for combat points, playing alone or in co-op. We have a special Wargames Steam Leaderboard which tracks Combat Points globally, monthly, and survivors of Wargames.9 Unique Multiplayer Maps Across 3 Game ModesTake your friends out in Deadlock, Deathmatch, and Team Deathmatch on maps featuring dynamic environment effects such as time of day, rain, thunder and lightning, emergency lighting, fire alarms, moving platforms etc.Realistic SimulationWith a physics-based dynamic character controller there are no floating hands, and you can even see your feet! The physically present combat helmet has a HUD projected onto the visor and is affected by dust, rain, fogging, and damage. Aim down the sight for the long shots and use the tactical laser to assist aim when hip firing, as there are no artificial crosshairs to break immersion. Use the intuitive crouch and cover system; spacebar (default) peeks over cover, and looking down leans you forward to see over ledges. You can also shoot out the lights and prowl in darkness, or use the tactical flashlight if you’re afraid of the dark.We hope you enjoy the game, and look forward to developing it with you as we progress through Early Access! FOR THE LOVE OF THE GAME, Your team at Zero Point Software a09c17d780
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About This GameExurgo is rogue-lite shooter built exclusively for Virtual Reality HeadsetsEarth has been betrayed by it’s alien benefactors. Their gift to humanity, a monolithic space elevator known as the Spire, was a trap. Hopelessly outgunned, Earth’s only chance is to turn the alien’s weapons against them. Your mission: take control of an enemy assault bot, fight your way up the Spire and activate it’s self-destruct. KEY FEATURES
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About This GameMagica is one of the two greatest gifts given to all of the creatures of the Earth by the all-loving Xagia.It was the gift which has enabled Humankind to free themselves from the bound of an evil God, who calls himself Cahos. Cahos has birthed a number of Divinus to help him in fulfilling his desire to conquer the Earth. With a fell swoop, all those who dwell the surface of the Earth have bent their knees in front of the malevolent Cahos, until Xagia sent Leonhart, the Mystical Beast, to help Humankind in their struggle against Cahos with the powers of Magica. Eventually, victory was seized by Humankind, and Cahos was sealed into a crystal. Even if the struggle was over, Xagia still allowed Humankind to borrow the power of Magica through Leonhart. This power provides amplitude of benefits for the well- being of Humankind, all over the earth. Born to those who can wield it naturally, this is not a power one can learn to be able to use it. Magna, a majestic kingdom born of such a long struggle. This kingdom is the home for those who can wield Magica, and those who cannot as well. This kingdom thrives in prosperity, with all of its citizens living their daily lives fulfilled and in harmony. The Story itself focused in our protagonist, Isaac Victor, living his own live in this city as a student of Magna Magic Academy. He lives with his loving parents, has good friends, and excels in almost every subject in his school. He just can’t ask for more and be grateful for his fulfilling life. Or is it? b4d347fde0
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About This GameStory It was said that the natural enemy of all living things would be destroyed by the emissaries of night, the dark elves. "You finally found your way here, huh?" mutters the blue-haired elf. "I said that I'd bring you back, didn't I?" replies the elf with golden hair, but as she does, the woman silently shakes her head. "I'm glad that I got to see you one last time." she speaks softly with a smile on her face while stroking the golden hair of the other elf. The two elven knights have lived through harsh times. They were separated and reunited on multiple occasions, but have at last made their way here. In this nameless church where no one has been, what are they thinking? What have they left behind? "This was my only choice..." Clacier, who became a knight to live. "I have something that I need to accomplish no matter what. I'm here because it's necessary to reach that goal." and Anette, who also became a knight for a very important goal. The story begins several years prior, before the two had yet become knights. Features
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AuthorWrite something about yourself. No need to be fancy, just an overview. Archives
February 2020
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